It Takes a Spark 2022 Melbourne

2022 Theme:

STEM Learning is Great Learning!

Most conferences currently being offered on STEM, STEAM and Entrepreneurship tend to be targeted towards teachers and involve a series of speakers and the occasional mini-workshops. This conference is designed to be different. This conference is designed by students and teachers for students and teachers.

The intent of the It Takes a Spark EDU Conference is to bring together Students (Year 4 to 10) and Teachers to connect with inspiring industry role models, share their current school based activities and projects using an authentic sharing and experiential model, create networks of teachers and student teams, and solve social justice design challenges.

The participation of the students is as important as teachers as our intent is to ignite, empower and nurture both to be leaders of STEAM and Entrepreneurship within their schools. This is a conference designed and led by students and teachers for students and teachers.

Teachers will have both formal and informal opportunities to speak to other teachers who have enacted programs and activities in their schools and get their questions answered.

The workshops and social justice design challenges are all hands-on so students and teachers will experience first-hand what it is like to be part of great STEAM and entrepreneurial learning. This will spark new ideas about curriculum and pedagogy.

Who Should Attend

  • Students – those who are already (or aspire to be) Technology Leaders in your school
  • Teachers – those who have little experience and those who have a lot
  • Heads of Learning Areas / Curriculum – who wish to discuss how to create trans-disciplinary units that are powerfully engaging
  • Principals and Deputy Principals – to witness what is possible by embedding the Technologies Curriculum in your school

INTRODUCING THE KEYNOTE SPEAKERS.....

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DR MADELINE MITCHELL
RMIT University
Superstar of STEM

Madeline works at RMIT University and the Food Agility Cooperative Research Centre where she manages a research program to better understand the value of natural capital in farming systems. The program aims to support growers to manage their natural capital (e.g. plants and animals, soil and water) for sustainability, profitability and climate resilience.

Madeline is an advocate for gender equity, inclusion and diversity in STEM and was part of the second cohort of Homeward Bound, a global leadership initiative for women in science. She also recently received an ACT Young Tall Poppy Award.

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DR KYLIE SOANES
The University of Melbourne
Superstar of STEM

Kylie is a conservation biologist based at the University of Melbourne with her sights set on saving species in cities and towns. She led the Shared Urban Habitat Project and is part of the National Environmental Science Program where she works with industry and government to develop a strong evidence base for urban conservation. Kylie is always looking for new ways to help nature thrive in urban environments. Whether it’s helping city councils plan corridors that move animals safely through cities, building rope bridges to help endangered possums cross busy highways, or working with architects to build designer houses for one of Australia’s largest owls. She is passionate about nature conservation and is a Superstar of STEM!

We will have the brightest educators, organisations and students who are passionate about STEAM lead either Teacher Oriented Mini-Master Classes and/or Student Oriented DigiDesign Mini Workshops. These sessions are short, sharp action packed with activities / communications. No waffle!

Teacher Mini-Master Classes – 40 minutes

Who will present: teachers / university / industry / sponsors

Audience: Teachers

Embedding STEAM into curriculum
Showcase projects, eg app design, creativity, circular design
Beginning to advanced teachers
Brilliant PD and conference presenter
Share knowledge and create networks

DigiDesign Mini Workshops – 40 minutes

Who will present: students / teachers / university / sponsors / organisations

Audience: Students Years 4 to 10 and Teachers

Students inspiring students
Interactive, hands on STEAM or entrepreneurial activities

Grow in confidence by sharing ideas / innovation
Unique public speaking opportunity

Participate in Problem Solvers Design Challenges

In the past we had challenges varying from Shaky Solutions – Earthquake simulator, Bee-pocalypse, TurtleGate, Self-Drive Cars, and Coding for Disaster Relief.

Each session will have a different real life design or STEAM challenge to solve aimed at students (Year 4 to 10) and teachers.
80 minute – parallel sessions for Year 4 to 10 students and teachers
This session is an opportunity for schools, universities, industry, or community organisations to pose real life design challenges and lead student through the design process to ideate and present possible solutions.

Could this be you? Are you a Student, Teacher, Organisation or University?

TEACHER MINI-MASTER CLASSES

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Assessing and Leading STEAM Learning
Dr Adrian Bertolini, Intuyu Consulting and Dr Lucy Cassar, Thomas Carr College
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Micro:bit – from Beginner to Global Challenge
Pathik Shah
Pakronics
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CREATE, CODE, INNOVATE with SPIKE Prime
Libby Moore
Moore Educational
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Running Engaging Arduino Projects
Pathik Shah
Pakronics
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Setting up a Coding and Robotics Program in your Primary School
Jason Selby
St John’s Primary School Frankston East

DIGIDESIGN MINI WORKSHOPS - STUDENT and TEACHER

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Setting up your STEAM Club
Wendy Keen, Nandini Vyas, Vivien Dang and Mithuna Karthick
Melbourne Girls College
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Rube Goldberg Design Challenge
Jenny Thompson and students
Thomas Carr College
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Aviation Challenge – Will it Fly?
Sophie Martin and students
Thomas Carr College
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Problem Solving Breakout Challenge – Primary
Shelley Waldon
Melbourne Archdiocese Catholic Schools
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Hands-on with Dark Matter
Jackie Bondell, OzGrav
(ARC Centre of Excellence for Dark Matter Particle Physics)
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Design Thinking SuperSprint
Sid Verma
BrainSTEM
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Create. Remake. Innovate.
Libby Moore
Moore Educational
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Robogals EV3 Engineering / Programming Session
Robogals Melbourne
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An introduction to AI
Martin Richard
Education Services Australia
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Earthquake Safety
Georgene Bridgeman and Adam Oldmeadow
Akorn Educational Services
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Railway Signalling with Puffing Billy
Peta Howard
Puffing Billy Railway
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Problem Solving Breakout Challenge – Secondary
Shelley Waldon
Melbourne Archdiocese Catholic Schools
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Learning to Code, Coding to Learn
Doug Bail
Cider House ICT
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The Three Billy Goats Gruff vs The Troll
Stephanie Pollard and students
Malvern Valley Primary School

STEAM Expo hands-on activities area

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STEM- A World of Machines
Marian College Sunshine West
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Engineering Showcase
Masters of Engineering Students
University of Melbourne
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Blast Off to the Virtual Universe!
Jackie Bondell, OzGrav
(ARC Centre of Excellence for Gravitational Wave Discovery)
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Augmented Reality Live
Albert Lam, Baolin Xu, Biju Bhaskaran, Sanjaya Sulisto
Worley
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Robot race with programming twists!
Pathik Shah
Pakronics
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Coding and Robotics
St John’s Primary School Frankston East
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Design Mini-Challenge
Akorn Educational Services
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iFly – a world of flight and STEM
Kristina Hicks
iFly Melbourne
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Modelling and Making on Mars
Mandi Dimitriadis
Makers Empire
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Spin your wheel
Howard Lacey and students
Thomas Carr College
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Noodle around with NüdelKart and NüdelRover!
Marcus Veerman
Playground Ideas
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The Art of Rapid Prototyping
Kristen Hebden
Ivanhoe Girls Grammar School
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Little Bits Challenges
Dr Sarika Kewalramani, A/P GillIian Kidman and Phd students
Monash University
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PROBLEM SOLVERS DESIGN CHALLENGE

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Each session has a different real life design or STEAM challenge to solve aimed at Year 4 to 10 students.  You will be posed with a real life design challenge and lead through the design process to ideate and present possible solutions.
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Robogals Arduino/Programming Session
Robogals Melbourne
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How to Stop a Fatberg
Scienceworks/Museums Victoria
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Egg Drop Protection
Dr Bagus Nugroho
The University of Melbourne
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Become a disease detective- solve an outbreak!
Rladies-Melbourne
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Design Thinking Sprint
Sid Verma
BrainSTEM
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The Energy Transition – Path to Sustainability
Worley
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Half and Half Bridge Design
Stephen Manitta and students
Thomas Carr College
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Air Pressure – Real or Imaginary?
Howard Lacey
Thomas Carr College
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Climate Action Youth Design Challenge
Aruna Venkatachalam and Hanna Guy
Young Change Agents
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Paper Structural Engineering
The University of Melbourne
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Designing 3D solutions to reduce infection spread
Mandi Dimitriadis
Makers Empire
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Scenario learning: 2D to 3D problem solving using holographic images
A/Prof Gillian Kidman and Dr Sarika Kewalramani
Monash University

FLOW OF THE DAY

TIME

EVENT / ACTIVITY

LOCATION

8.15 AM

REGISTRATION, COFFEE/TEA & NETWORKING

9.00 AM

MASTER OF CEREMONIES

Welcome to Participants, Set up for the Day, Housekeeping

9.15 AM

Keynote Speaker – Dr Madeline Mitchell

9.55 AM

TEACHER ORIENTED MINI-MASTER CLASSES (Rotation 1)

  • 40 min sessions
  • Parallel sessions
  • Presented by attending teachers / universities / industry
  • Mini-master classes for teachers to explore specific aspect of embedding STEAM in their curriculum 
  • Various sessions will address beginning teachers, next step and extending

Breakout Rooms

Pre-registration required

9.55 AM

DIGIDESIGN MINI-WORKSHOPS + STEAM Expo (Rotation 1)

  • 40 min sessions
  • For teachers and students
  • Parallel workshop stations
  • Workshops demonstrate hands-on STEAM and / or entrepreneurial activities for Year 4 to 10 students
  • Presented by attending students / teachers / universities / sponsors / organisations

Breakout Rooms

Pre-registration required

10.40 AM

MORNING TEA

An opportunity to network with other teachers and students, and explore trade displays.

11.15 AM

PROBLEM SOLVERS DESIGN CHALLENGE

  • 80 min session – parallel sessions aimed at Year 4 to 10 students
  • This session is an opportunity for universities, industry, schools, or community organisations to pose real life design challenges and lead students through the design process to ideate and present possible solutions.

Breakout Rooms

Pre-registration required

12.35 PM

LUNCH

An opportunity to network with other teachers and students, and explore trade displays.

1.15 PM

Keynote Speaker – Dr Kylie Soanes

1.55 PM

TEACHER ORIENTED MINI-MASTER CLASSES (Rotation 2)

  • 40 min sessions
  • Parallel sessions
  • Presented by attending teachers / universities / industry
  • Mini-master classes for teachers to explore specific aspect of embedding STEAM in their curriculum 
  • Various sessions will address beginning teachers, next step and extending

Breakout Rooms

Pre-registration required

1.55 PM

DIGIDESIGN MINI-WORKSHOPS + STEAM Expo (Rotation 2)

  • 40 min sessions
  • For teachers and students
  • Parallel work stations
  • Workshops demonstrate hands-on STEAM and / or entrepreneurial activities for Year 4 to 10 students
  • Presented by attending students / teachers / universities / sponsors / organisations

Breakout Rooms

Pre-registration required

2.40 PM

Feedback and Conference Completion

  • Awarding of prizes to attendees
  • Filling of one page feedback sheets

2.50 PM

CLOSE OF CONFERENCE

REGISTRATION INFORMATION

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VENUE
Thomas Carr College
35 Thomas Carr Dr
Tarneit VIC 3029

DATE  Wednesday, 4 May 2022

TIME / AGENDA  8.15am open
9.00am start – 2.50pm finish

Read FAQ’s – suggestions on who should attend, answers about what stage you are at and if the conference will suit, registration T&C’s, and more…

CONFERENCE RATES

Early bird Teacher $155
Teacher $205
Early bird Student $30
Student $35
Early bird Pre-service/Aides $66
Pre-service/Aides $88
inclusive of GST, morning tea and lunch
*book by 25/03/2022

Teachers are able to attend without students
We recommend max 30 students per school with minimum teacher ratio of 1T:10S

Upon registration you will receive a confirmation email and invoice, payment is via direct deposit or credit card. For full details click on the register button alternatively call Rachel on +61 (0) 411 270 277  to coordinate your registration or ask any questions.

Gold Sponsor

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Silver Sponsor

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Spark Scholarship

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In-Kind Sponsor

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GET IN TOUCH WITH US

Rachel Manneke-Jones

Registration & Bookings
Ph: 0411 270 277
E: rachel@spark-educonferences.com.au

Dr Adrian Bertolini

Conference Co-Ordinator
Ph: 0413 036 382
E: adrian@spark-educonferences.com.au

STAY CONNECTED

Facebook: @SparkEDUConferences
Instagram: Spark.in.STEAM

© 2022 Intuyu Consulting Pty Ltd