Most conferences currently being offered on STEM, STEAM and Entrepreneurship tend to be targeted towards teachers and involve a series of speakers and the occasional mini-workshops. This conference is designed to be different. This conference is designed by students and teachers for students and teachers.
The intent of the It Takes a Spark EDU Conference is to bring together Students and their Teachers to connect with inspiring industry role models, share their current school based activities and projects using an authentic sharing and experiential model, create networks of teachers and student teams, and solve social justice design challenges.
Who Should Attend
- Students – those who are already (or aspire to be) Technology Leaders in your school
- Teachers – those who have little experience and those who have a lot
- Heads of Learning Areas / Curriculum – who wish to discuss how to create trans-disciplinary units that are powerfully engaging
- Principals and Deputy Principals – to witness what is possible by embedding the Technologies Curriculum in your school
PROGRAM
This Mini It Takes a Spark will have the brightest educators, organisations and students who are passionate about STEAM lead sessions at the hands-on STEAM Expo. These sessions are short, sharp action packed with activities / communications. After morning tea you will be posed with a real life Design Challenge and be led through the design process to ideate and present possible solutions.
STEAM Expo – 60 minutes
Who will present: students / teachers / university / sponsors / organisations
Audience: Students Years 4 to 10 and Teachers
Interactive, hands on STEAM or entrepreneurial activities
Grow in confidence by sharing ideas / innovation
Unique public speaking opportunity
Share knowledge and create networks
Problem Solvers Design Challenges – 70 mins
In the past we had challenges varying from Shaky Solutions – Earthquake simulator, Bee-pocalypse, TurtleGate, Self-Drive Cars, and Coding for Disaster Relief.
Each session will have a different real life design or STEAM challenge to solve aimed at Year 4 to 10 students and their teachers.
This session is an opportunity for schools, universities, industry, or community organisations to pose real life design challenges and lead students through the design process to ideate and present possible solutions.
STEAM EXPO
EXAMPLES OF WORKSHOPS AT PAST CONFERENCES

Machine Vision in Agriculture
Derek Long, USQ
Centre for Agricultural Engineering

Building a simple pulley
STEM Girl Power Alumni
Dept of Education QLD

Monkeying around with Python
Junior Engineers

Blast Off to the Virtual Universe!
Jackie Bondell, OzGrav

TechCentral: 3D Printing, Artificial Intelligence & Electronics
IntegratedSTEM

Renewable Energy – I’m a big fan!
UQ Women in Engineering

Coding a LEGO maze
STEM Girl Power Alumni
Dept of Education QLD

Optimising Rocket Design
Matthew Billing
Its Rocket Science Adventures

Imagine. Prototype. Automate.
Shane Krog
Gatton State School

Using STEM to manage agricultural pests
Kristen Knight, Bayer

Putting the M Back into STEAM!
Ted Carter & Amanda Taylor
Edwooducation

Squishy Circuits
STEM Girl Power Alumni
Dept of Education QLD

Interactive IT
Dr Marie Bodén & Claire Cresswell
UQ – IT and Engineering

Use of chromatography in forensics
Jennifer McPhie
Toowoomba Grammar School

Learning with Micro:bits and Makey Makey
Emma Pukallus and students
Haden State School

First Lego League Challenges
Bianca Willis and Oakey State HS students

Makey Makey Activities
Joy Taylor
CoderDojo Toowoomba

Printing 3D Fashion
Jay Wright and students
Vale View State School

Maze Runner
Bianca Willis and Goombungee SS students

Programming a 5-Axis Robotic Arm
Lindsay Watt and Samual Ashcroft, RAWrobotics

Upcycling – making use of what we have
Sherie Navin
Junk Made
PROBLEM SOLVERS DESIGN CHALLENGE
Each session has a different real life design or STEAM challenge to solve aimed at Year 4 to 10 students. You will be posed with a real life design challenge and lead through the design process to ideate and present possible solutions.
EXAMPLES OF WORKSHOPS AT PAST CONFERENCES

Determining the Eccentricity of the Earth’s Orbit
Stephen Broderick
St Ursula’s College

Growing Food as Medicine – a STEM project for schools
Professor Lindsay Brown
University of Southern QLD

War on Waste: The WarCry
Peter Harris
University of Southern QLD

It’s Rocket Science!
Cran Middlecoat
Its Rocket Science Adventures

What a load of rubbish!
Dr Marie Bodén & Sarah Matthews
University of Queensland

Island Escape
Amanda Kilgour and the Year 10 Girl Power team

BattleBots: A Tale of Mayhem & Destruction
Basem Aly & Lizzy Cleland
IntegratedSTEM

Reading, Writing, Robots
Megan Gilmour
Missing School Incorporated

Ground Zero Virus
Jay Wright and students
Vale View State School

An Indigenous approach to combating climate change
Joshua Waters
Toowoomba Catholic Schools Office
FLOW OF THE DAY
TIME
EVENT / ACTIVITY
LOCATION
8.45 AM
REGISTRATION, COFFEE/TEA & NETWORKING
9.25 AM
MASTER OF CEREMONIES
Welcome to Participants, Set up for the Day, Housekeeping
Assembly Hall
9.35 AM
Keynote Speaker
Assembly Hall
10.10 AM
STEAM Expo
- 60 min expo
- a wide range of hands-on STEAM activities run by local schools, universities and even STEAM businesses and sponsors
- Activities at each station will last between 10 to 20 min
- Students and teachers will be able move around through the activities during this period
Assembly Hall
11.10 AM
MORNING TEA
An opportunity to network with other teachers and students, and explore trade displays.
11.35 AM
PROBLEM SOLVERS
- 70 min session – parallel sessions aimed at Year 4 to 10 students
- This session is an opportunity for universities, industry, schools, or community organisations to pose real life design challenges and lead students through the design process to ideate and present possible solutions.
Breakout Rooms
Pre-registration required
12.50 PM
WHERE TO NEXT, FEEDBACK AND CLOSE OF MINI CONFERENCE
Invitation to be on the Steering Committee for the following year.
Assembly Hall
REGISTRATION INFORMATION
VENUE
ROWELLYN PARK PRIMARY SCHOOL
Tattler St & Rowellyn Ave
Carrum Downs VIC 3201
DATE TBA 2021
TIME / AGENDA 8.45am open
9.25am start – 1.00pm finish
CONFERENCE RATES
Early bird Teacher tba*
Teacher tba
Student tba
inclusive of GST, Morning tea provided
*book by tba
Upon registration you will receive a confirmation email and invoice, payment is via direct deposit or credit card. For full details click on the register button alternatively call Rachel on +61 (0) 411 270 277 to coordinate your registration or ask any questions.
“I attended the It takes a Spark Conference on Friday - it was wonderful! I really enjoyed the sessions and can see ways to incorporate them into incursions and excursions for blind and vision impaired students. It was also a great chance to network and see students participating in the activities. Thank you again.”
Katie Niedda,
Sensory Vision Education, School of Special Educational Needs: Sensory"Many thanks for such a well organised and well run conference. From our perspective and the feedback from others, it was a resounding success."
Jacqui Butler,
Strategic Technology, John Curtin College of the Arts“Thank you, I greatly benefited from attending the conference and hope to attend future conferences and recommend it to my peers.”
Samina Hasan,
Student Teacher 2nd Yr Masters, University of Melbourne“Well done on a terrific conference at Scotch College last Friday. It was possibly the best STEM event I have been to over the past 2 years - and I've been to a few and the feeling around the event was very positive.”
Tony Doyle,
Junior School STEM Teacher, Ruyton Girls' SchoolGET IN TOUCH WITH US
Rachel Manneke-Jones
Registration & Bookings
Ph: 0411 270 277
E: rachel@spark-educonferences.com.au
Dr Adrian Bertolini
Conference Co-Ordinator
Ph: 0413 036 382
E: adrian@spark-educonferences.com.au
© 2021 Intuyu Consulting Pty Ltd


