We are looking for the brightest Educators, Students, Teachers or Organisations to present, short interactive workshops…Showcase ideas, projects and what’s working so we can spark a revolution!
What workshops are we looking for?
Short, sharp presentations on any STEAM projects that are hands on, interactive, fun – especially new ideas! No waffle! Or you could run one of the 4 Social Justice Design Challenges?
Student Social Justice Design Problem Solvers Challenge
The aim of the Student Social Justice Design Problem Solvers Challenge session is to create an opportunity for student teams to tackle real-life design or STEAM challenges in a supportive way. The proposed challenges can be related to an individual situation (e.g. a child with no hands wishing to ride a bike with his friends – taken from the Big Life Fix with Simon Reeve), a local community challenge (e.g how do we determine if the river water is safe to drink?), a state or even global challenge (e.g. Bee-pocalypse).
- Each session will have a different real life design or STEAM challenge to solve. Information about each challenge to be aimed at Year 4 – 10 students
- This session is an opportunity for universities, industry, schools, or community organisations to pose real life design challenges and lead student through the design process to ideate and present possible solutions.
The aim of the DigiDesign Mini-workshop session is for students/teachers/organisations to share some of their great STEAM and entrepreneurial activities and ideas with students and teachers. What creative and innovative things are you doing in your school / organisation? What do you want to share with others? You could even include videos, experiments, anything that will leave people with ideas to try in their own schools.
- Workshops must demonstrate hands-on STEAM and / or entrepreneurial activities for Year 4 – Year 10 students
- Presented by attending students / teachers / universities / sponsors / organisations
The aim of the Teacher Mini-Masterclass session is for teachers / organisations to share some of their great STEAM and entrepreneurial activities and ideas with teachers. What creative and innovative things are you doing in your school / organisation? What is working that you want to share? You could include videos, experiments, anything that will leave people with ideas to try in their own schools.
- Presented by attending teachers / universities / industry
- Mini-masterclasses for teachers to explore specific aspect of embedding STEAM in their curriculum (e.g. App design, Creativity, Circular Design, Integrated STEAM, etc.)
- Various sessions will address beginning teachers, next step and extending
Some of the sessions at previous conferences include:
- Learning STEAM with Zorb Balls
- How to Make a Mind (Artificial Intelligence)
- Setting up a STEAM Program
- Art and Design using Nudel
- Using Virtual Reality in STEM
- Using the BBC Micro:bit
- Constructing geometric shapes using coding
“I attended the It takes a Spark Conference on Friday - it was wonderful! I really enjoyed the sessions and can see ways to incorporate them into incursions and excursions for blind and vision impaired students. It was also a great chance to network and see students participating in the activities. Thank you again.”
Katie Niedda,Sensory Vision Education, School of Special Educational Needs: Sensory
"Many thanks for such a well organised and well run conference. From our perspective and the feedback from others, it was a resounding success."
Jacqui Butler,Strategic Technology, John Curtin College of the Arts
“Thank you, I greatly benefited from attending the YES conference and hope to attend future conferences and recommend it to my peers.”
Samina Hasan,Student Teacher 2nd Yr Masters, University of Melbourne
“Well done on a terrific conference at Scotch College last Friday. It was possibly the best STEM event I have been to over the past 2 years - and I've been to a few and the feeling around the event was very positive.”