Most conferences currently being offered on STEM, STEAM and Entrepreneurship tend to be targeted towards teachers and involve a series of speakers and the occasional mini-workshops. This conference is designed to be different. This conference is designed by students and teachers for students and teachers.
The intent of the Youth Entrepreneur and STEAM conference is to bring together Boys (Year 4 to 10) and teachers to connect with inspiring industry role models, share their current school based activities and projects using an authentic sharing and experiential model, create networks of teachers and student teams, and solve real life design challenges.
The participation of the students is as important as teachers as our intent is to ignite, empower and nurture both to be leaders of STEAM and Entrepreneurship within their schools. This is a conference designed and led by students and teachers for students and teachers.
Teachers will have both formal and informal opportunities to speak to other teachers who have enacted programs and activities in their schools and get their questions answered.
The workshops and real life design challenges are all hands-on so students and teachers will experience first-hand what it is like to be part of great STEAM and entrepreneurial learning. This will spark new ideas about curriculum and pedagogy.
Who Should Attend
- Students – those who are already (or aspire to be) Technology Leaders in your school
- Teachers – those who have little experience and those who have a lot
- Heads of Learning Areas / Curriculum – who wish to discuss how to create trans-disciplinary units that are powerfully engaging
- Principals and Deputy Principals – to witness what is possible by embedding the Technologies Curriculum in your school
INTRODUCING THE KEYNOTE SPEAKERS
DR DEREK LONG
Centre for Agricultural Engineering
University of Southern Queensland
PROFESSOR JONTI HORNER
Centre for Astrophysics
University of Southern Queensland

Derek and the team at the CAE are at the forefront of how drones, robotics, smartphones and machine vision can be used to monitor and improve agriculture such as the cotton, grains and livestock industries. He also enjoys introducing machine vision to school students, and has been running hands-on machine vision workshops for schools in the Toowoomba area since 2016.

Jonti is an astronomer and astrobiologist whose research interests include the search for planets orbiting other stars (exoplanets), the formation and evolution of our Solar system, and the factors that come together to make a given planet (like the Earth) more or less suitable for the development and survival of life. He is a keen amateur astronomer and astrophotographer so expect some great images!
PROGRAM
We will have the brightest educators, organisations and boys who are passionate about STEAM lead either Teacher Oriented Mini-Master Classes and/or Student Oriented DigiDesign Mini Workshops. These sessions are short, sharp action packed with activities / communications. No waffle!
Teacher Mini-Master Classes – 40 minutes
Who will present: teachers / university / industry / sponsors
Audience: Teachers
Embedding STEAM into curriculum
Showcase projects, eg app design, creativity, circular design
Beginning to advanced teachers
Brilliant PD and conference presenter
Share knowledge and create networks
DigiDesign Mini Workshops – 40 minutes
Who will present: students / teachers / university / sponsors / organisations
Audience: Students Years 4 to 10 and Teachers
Students inspiring students
Interactive, hands on STEAM or entrepreneurial activities
Grow in confidence by sharing ideas / innovation
Unique public speaking opportunity
Participate in Problem Solvers Design Challenges.
In the past we had challenges varying from Shaky Solutions – Earthquake simulator, Bee-pocalypse, TurtleGate, Self-Drive Cars, and Coding for Disaster Relief.
Each session will have a different real life design or STEAM challenge to solve aimed at Year 4 to 10 students and their teachers.
This session is an opportunity for schools, universities, industry, or community organisations to pose real life design challenges and lead student through the design process to ideate and present possible solutions.
TEACHER MINI-MASTER CLASSES

Curiouser and Curiouser
Rebecca Brownhall
Toowoomba Catholic Schools Office

3D Printing Basics
Steph Piper
University of Southern QLD

My Cockpit to Your Classroom
Cran Middlecoat
It’s Rocket Science Adventures

Assessing and Leading STEM Learning
Dr Adrian Bertolini, Intuyu Consulting &
Alison Seppanen, Laidley District State School

Integrating Technology into your Classrooms
Wilson Kong
Robotics Playground

Making Technology Matter in the Mathematics Classroom
Vanessa Crouch
Toowoomba Catholic Schools Office

Running Engaging Arduino Projects for Students
Ian Kotze
Junior Engineers

Computational Thinking Unpigged
Ben Paparoulas
Beenleigh State School
DIGI-DESIGN MINI WORKSHOPS + STEAM EXPO

Combining art and science to explore solar UV radiation
Dr Joanna Turner
University of Southern QLD

MicroBits Mayhem: MicroBits in the Curriculum
Rachel Harlen
St Saviour’s Primary School

Robot Sandwich Maker
Students from
St Mary’s College Toowoomba

The ‘Art’ of Intelligence – Build Your Algorithm
Fraser Border
IntegratedSTEM

Digital Design with Makers Empire and 3D Printing
Jay Wright
Vale View State School

Designing impactful solutions to change the world
Ventures Discovery
University of QLD

Rock, Paper, Scissors, Lizard, Spock… micro:bit?
Ben Paparoulas
Beenleigh State School

Light Art works
Tammie Ward-Hawkins
Tambourine Mountain College

Immersive Science: Collaborative Virtual Reality in the Classroom
Jackie Bondell, OzGrav
(ARC Centre of Excellence for Gravitational Wave Discovery)

Build a Catapult
Jennifer McPhie
Darling Downs STEM Hub

Building a Bridge under limitations
Dr Ali Mirzaghorbanali
School of Civil, Mining and Environmental Engineering, USQ

Electronic circuit prototyping
James Bishop
Concordia Lutheran College

Create and Innovate with Book Creator
Kerryn Gill-Rich & Jacqui Hallinan
Moorooka SS/HilliardSS

The artful eye of Escher
Rebecca Brownhall
Toowoomba Catholic Schools – Lighthouse Numeracy Project

Energy Transformation – What a Waste
Peter Cavallaro & Mitch Cobcroft
Nanango State High School

Automata as a STEAM integration model
Dr Alwyn Powell

Tower of Terror: Egg drop design challenge
Gabrielle Austerberry & Raymonde de Lathouder

Looking After Country – Fire Management
Jelena Edhouse & Students
Oakey State High School
STEAM EXPO

Machine Vision in Agriculture
Derek Long
USQ

STEM @ Queensland Museum
Chae Swindell, Tony Coonan
Future Makers

TechCentral: 3D Printing, Artificial Intelligence & Electronics
Basem Ely
IntegratedSTEM

Blast Off to the Virtual Universe!
Jackie Bondell
OzGrav

Monkeying around with Python & CoffeeScript
Andrew Brodie & Adam Jacobs
Junior Engineers

Optimising Rocket Design
Its Rocket Science Adventures

Science in Action!
Eve Malone
Street Science

Use of chromatography in forensics
Jennifer McPhie
Darling Downs STEM Hub

Using STEM to manage agricultural pests
Kristen Knight
Bayer

Melting Metal Mementos
Mark Baker
Assumption College Warwick

Heads Blown with Ted’s Drones
Edwooducation

Learning with Micro:bits and Makey Makey
Emma Pukallus & students
Haden State School

Meet Micro:bit!
Students from
St Joseph’s School Stanthorpe

3D Printing a Business!
Jay Wright & students
Vale View State School

Engineers Make Things Happen
Engineers Australia QLD

Micromelon Robotics – Python Introduction
Tim Hadwen, Adam Stacey, Daniel Fraser
Micromelon Robotics

Bringing Designs To Life
Alison Seppanen & Students
Laidley District State School

Lighting the way out of Poverty
SolarBuddy.org

PROBLEM SOLVERS DESIGN CHALLENGE

Each session has a different real life design or STEAM challenge to solve aimed at Year 4 to 10 students. You will be posed with a real life design challenge and lead through the design process to ideate and present possible solutions.

BattleBots: A Tale of Mayhem & Destruction
Basem Aly & Lizzy Cleland
IntegratedSTEM

Growing Food as Medicine – a STEM project for schools
Dr Lindsay Brown

Oil Dredger
Wayne Williams
St Mary’s College

It’s Rocket Science!
Cran Middlecoat
Its Rocket Science Adventures

Design a Startup that changes the world!
University of Queensland – Ventures Discovery

SolarBuddy Social Innovation Challenge
Olivia King & Magdalene St Clare
SolarBuddy.org

United Nations Goal 12: Ensure sustainable production and consumption patterns
Tammie Ward-Hawkins
Tambourine Mountain College

Save Water – Save The Farms
Rashan Senanayake
Inspired Education

Roller coaster
Wayne Williams
St Mary’s College

Coding drones to solve problems
Edwooducation

Biomimicry: where nature inspired ideas helps humans clean up their mess
Gabrielle Austerberry & Raymonde de Lathouder

Paper Engineering
Troy Williams
St Mary’s Parish School Goondiwindi

After Disaster Strikes – Robots Rescue!
Wilson Kong
Robotics Playground
FLOW OF THE DAY
TIME
EVENT / ACTIVITY
LOCATION
8.00 AM
SIGN-IN, COFFEE/TEA & NETWORKING
8.40 AM
MASTER OF CEREMONIES
Welcome to Participants, Set up for the Day, Housekeeping
Stadium
9.00 AM
Keynote Speaker – Dr Derek Long
Stadium
9.40 AM
TEACHER ORIENTED MINI-MASTER CLASSES (Rotation 1)
- 40 min sessions
- Parallel sessions
- Presented by attending teachers / universities / industry
- Mini-master classes for teachers to explore specific aspect of embedding STEAM in their curriculum (e.g. App design, Creativity, Circular Design, Integrated STEAM, etc.)
- Various sessions will address beginning teachers, next step and extending
Breakout Rooms
Pre-registration required
9.40 AM
DIGIDESIGN MINI-WORKSHOPS + STEAM Expo (Rotation 1)
- 40 min sessions
- For teachers and students
- Parallel workshop stations
- Workshops demonstrate hands-on STEAM and / or entrepreneurial activities for Year 4 to 10 students
- Presented by attending students / teachers / universities / sponsors / organisations
Breakout Rooms
Pre-registration required
10.30 AM
MORNING TEA
An opportunity to network with other teachers and students, and explore trade displays.
11.00 AM
PROBLEM SOLVERS
- 80 min session – parallel sessions aimed at Year 4 to 10 students
- This session is an opportunity for universities, industry, schools, or community organisations to pose real life design challenges and lead students through the design process to ideate and present possible solutions.
Breakout Rooms
Pre-registration required
12.30 PM
LUNCH
An opportunity to network with other teachers and students, and explore trade displays.
1.20 PM
Keynote Speaker – Professor Jonti Horner
Stadium
2.10 PM
TEACHER ORIENTED MINI-MASTER CLASSES (Rotation 2)
- 40 min sessions
- Parallel sessions
- Presented by attending teachers / universities / industry
- Various sessions will address beginning teachers, next step and extending
Breakout Rooms
Pre-registration required
2.10 PM
DIGIDESIGN MINI-WORKSHOPS + STEAM Expo (Rotation 2)
- 40 min sessions
- For teachers and students
- Parallel work stations
- Workshops demonstrate hands-on STEAM and / or entrepreneurial activities for Year 4 to 10 students
- Presented by attending students / teachers / universities / sponsors / organisations
Breakout Rooms
Pre-registration required
3.00PM
WHERE TO FROM HERE
Student Session
- Awarding of prizes to attendees, conference feedback
- Opportunity for students to meet with university and industry experts, and inspiring students.
Teacher Session
- The intent of this session is to build connections and networks to continue growing and learning after the conference.
Stadium
3.30 PM
CLOSE OF CONFERENCE
Invitation to be on the Steering Committee for the following year.
Stadium
REGISTRATION INFORMATION
VENUE
ST MARY’S COLLEGE
129 West St
Toowoomba QLD 4350
DATE Wednesday, 2 June 2021
TIME / AGENDA
Doors open sign-in: 8.00am
Begins: 8.40am sharp
Concludes: 3.30pm
CONFERENCE RATES
Early bird Teacher $125*
Full fee Teacher $165
Early bird Preservice $66*
Full fee Preservice $88
Student $25
Inclusive of GST, Morning tea and Lunch for ALL
*book by 30/04/21
Upon registration you will receive a confirmation email and invoice, payment is via direct deposit or credit card. For full details click on the register button alternatively call Rachel on +61 (0) 411 270 277 to coordinate your registration or ask any questions.
Conference Steering Committee
David Lewis – St Mary’s College
Donna Kerr – Toowoomba Catholic Schools Office
Wayne Williams – St Mary’s College
Adrian Bertolini – Spark EDU Conferences
Sharon Wilson – QLD Department of Education
Geanine Richardson – QLD Department of Education
Nicole McTigue – QLD Department of Education
Jennifer McPhie – Darling Downs STEM Hub
“I attended the It takes a Spark Conference on Friday - it was wonderful! I really enjoyed the sessions and can see ways to incorporate them into incursions and excursions for blind and vision impaired students. It was also a great chance to network and see students participating in the activities. Thank you again.”
Katie Niedda,
Sensory Vision Education, School of Special Educational Needs: Sensory"Many thanks for such a well organised and well run conference. From our perspective and the feedback from others, it was a resounding success."
Jacqui Butler,
Strategic Technology, John Curtin College of the Arts“Thank you, I greatly benefited from attending the conference and hope to attend future conferences and recommend it to my peers.”
Samina Hasan,
Student Teacher 2nd Yr Masters, University of Melbourne“Well done on a terrific conference at Scotch College last Friday. It was possibly the best STEM event I have been to over the past 2 years - and I've been to a few and the feeling around the event was very positive.”
Tony Doyle,
Junior School STEM Teacher, Ruyton Girls' SchoolIn-kind Sponsor



GET IN TOUCH WITH US
Rachel Manneke-Jones
Registration & Bookings
Ph: 0411 270 277
E: rachel@spark-educonferences.com.au
Dr Adrian Bertolini
Conference Co-Ordinator
Ph: 0413 036 382
E: adrian@spark-educonferences.com.au
© 2021 Intuyu Consulting Pty Ltd